Wednesday, 15 December 2010

Blog 10

Week 10: In all honesty I haven't done allot for this module this week. I have been neglecting some of my other modules in favor of this one and because of this I have had to spend the majority of this week on my other modules.

I have however been UVing some props  that I had previously over looked and modelled some small pieces that I had left out such as the intersection wall segment at the top of each door. Although these pieces weren't anything complicated, nothing more the single planes I had put off modelling them because of this reason and had completely overlooked them until now. These simply bridge the gap between the tops of the doors and the ceiling. I had also made a floor for the rooms, This is one large plane that spans across both rooms with a tileable texture that repeats across it. I have made the texture mimic the floor in the matrix scene as much as I can. The floor in the scene is a dusty grey stone tiled floor. However one the edges can ever be seen in the film so hopefully it will look ok when the scene is all together. I have been re-importing allot of my meshes into Unreal again. I have done this previously with all my objects however that was before they were UVd.

Apart from that my efforts have been focused on my other three modules.

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